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Getting Under the Hood Technologies We Use What's up with HTML?

Some folks just love to get under the hood, see what's going on in there. Others would just as soon not even know.

Getting Under the Hood

At Potlikker we don't demand or expect that you know or even care to know about all of this techno-mumbo-jumbo. But since it's our hobby, and since some clients have a real interest in the technical details, here is an attempt to catalog some of the many technologies we bring to bear to help you get what you want.

To the right is a brief run-down on the most common technologies we use. For more details, click the hyperlinked technologies and see the third column.

 

 

The following list includes some of the technologies that I've worked with:

  • HTML - The basic markup language of the web.
  • Cascading Style Sheets (CCS) - uses the 'stylesheet' concept with HTML
  • JavaScript - the basic client-side scripting language that most websites use
  • DHTML - a combination of client-side technologies that enable user-interactive display of page elements
  • PHP - a free, well-supported server-side scripting language
  • ASP - Microsoft's server-side scripting environment
  • WordPress - Potlikker has set up and maintained several sites using the WordPress blogging engine, which is built using PHP
  • Microsoft SharePoint 2007 (MOSS) and 2010 - more info coming soon

HTML (Hypertext Markup Language) is a subset of SGML (Standard Generalized Markup Language), which was invented for use in the printing industry and came into noted use with the dawn of CD-ROM technology.

HTML is a markup language, not a programming language, meaning that its job is simply to format the appearance of text and other page elements. Typical tasks handled by HTML are page layout, font size and color, image height, width, and placement, etc. There are several versions of HTML, with the very latest being 4.01. This is typically the version of HTML that we code in.

There are several new and exciting offshoots of HTML, including XML and various flavors of XHTML, but our bread-and-butter remains good ol' HTML 4.01.

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